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[Art] Assassin I-232

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Post by Klimactic Fri Nov 20, 2009 9:11 pm

I realize that the head is kind of big in proportion to the rest of the body, but I gave it a lot of lead so I'm showing it off anyways.

[Art] Assassin I-232 919188Picture007
He looks a magnificent lot better in close view, right next to the agenda I drew him in.
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Post by HAWKEYE44 Mon Nov 23, 2009 7:57 pm

I don't care for it at all, it is too choppy. And the proportions are way off.
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Post by Klimactic Mon Nov 23, 2009 8:42 pm

It's a bad camera, if that's what you pointed out.

With proportions...
Notice this quote:
Me wrote:I realize that the head is kind of big in proportion to the rest of the body,
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Post by HAWKEYE44 Mon Nov 23, 2009 8:54 pm

I know, I was just restating it, don't get so defensive.
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Post by Klimactic Mon Nov 23, 2009 10:21 pm

WHO'S DEFENSIVE?! NOT ME!!

Lol, and that I took the picture from an angle, which is why his legs are small. He looks better in real-life. It really effects the sizes.
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Post by Shift Tue Nov 24, 2009 12:48 am

but none of this expresses your lack of ability to comprehend the art of shading.
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Post by Klimactic Tue Nov 24, 2009 9:39 am

Just tell me where I need to improve exactly, please?


I'm also attempting Ratchet and...ooh! I finally got him--no, that's a potato. I drew a potato...
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Post by Shift Tue Dec 08, 2009 4:14 am

trust me. all those realistic pictures you see? that isn't due to the art. hell, the art usually is a bunch of sketch marks. Its the coloring and shading that takes the most time.

I don't like freehand drawings being shown off since it hasn't been done to the best of its ability


Just tell me where I need to improve exactly, please?

ok then:

1.) add in shading.
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