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Call of Duty World at War Nazi Zombie strategies

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Call of Duty World at War Nazi Zombie strategies Empty Call of Duty World at War Nazi Zombie strategies

Post by Buckins 126 Mon Sep 21, 2009 7:41 pm

post a strategy for any of the nazi zombies
Buckins 126
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Call of Duty World at War Nazi Zombie strategies Empty Re: Call of Duty World at War Nazi Zombie strategies

Post by HAWKEYE44 Mon Sep 21, 2009 7:43 pm

Nacht Der Untoten
Strategy 1:
The first thing to do is to stay in the main room until each player has 3000 points. Then, follow the left path and each player opens one of the doors. Once inside, buy the Thompson and save up 3000 more points. Then clear the stairs and head up. Then jump down the mystery box and use it. Once you have good weapons head upstairs and go to the corner where you can purchase grenades. Just stay in the corner and shoot the zombies as they come toward you. Try to keep a constant throwing of grenades through the doorway ahead of view. Watch the side, where there's an entrance. Just keep throwing grenades.

Strategy 2:
Stay downstairs and save your money until you have enough money to head upstairs and buy a trench gun (2000 points). One player defends the stairs, while the other watches your back. When you have time and points open up the other set of stairs and use the box as many times as necessary. Then run upstairs

Shi No Numa:
Strategy 1:
Stay in the first room until each player has roughly 3000 points. Once you have enough head down the stairs and enter the fishing hut. Once there each player buys an MP40. Then head back to the main room and each player uses the box once. If you get nothing worth keeping each player purchases a trench gun of of the wall. Then save enough points to enter the Communications Room and do the circle strategy. This is when you keep running in the circle that comm room is laid out in. Don't sprint and the zombies won't come in front of you, only when they spawn. If you keep jogging the zombies will follow behind you. Whenever necessary turn around and shoot them, then continue running in the circle. Just run, and shoot.

Strategy 2:
In the first room each player should buy an arisaka on round three. On round one and two a pistol and knife shall suffice. Once each player has gained 2200 points after buying the arisaka. Then continue down the stairs and purchase a Thompson. The player with the remaining 1000 points opens the door to head to the fishing hut. Once you are over there buy an MP40 each and survive until round 5. Near the end of that round make a crawler and go out and use the box as many times necessary/possible. Then one player heads back to the fishing hut and the other waits out by the Flogger trap machine. The player at the Hut kills the crawler and then the other player turns on the trap and runs back to the hut. One player covers the deck of the hut, while the other defends the inside of the building.

Strategy 3:
For this strategy head to the deck on the opposite side of the stairs as soon as each player as 2000 points. The player who opens the debris goes straight for mystery box. Then, the other player buys bouncing bettys and the mystery box. Once each has sufficient guns head to the doctor's quarters. If ammunition becomes a problem buy a BAR in there and do anything to survive.

Zombie Vurrucht:
Strategy 1:
When spawned on the right side of the map a good strategy is to simply remain in that one room. Weapons located inside would be the M1 Garande, the springfield, and a conveniently placed BAR near your starting position. When doing this strategy points don't matter, only survival. Buy the springfield right away, so that you are prepared for when your pistol runs out of ammunition. On this side there are three points of which the zombies can break in. One player can cover the front, where the bulk of the zombies will come from. While the other player runs back and forth between the other two. For this strategy positioning is key, you must stay in position. If you do get overwhelmed by zombies simply open the door and escape.

Strategy 2:
When starting on the left side of the map it is best to get out of your first spawn point, unlike the one on the right. It is best to not bother buying the weapons near and to just save your money and head upstairs. Stay downstairs until each player has roughly 2000 points or more. One player should clear the debris and both should head upstairs. Up here you want to buy an MP 40 and head to the balcony near your position. One player covers the zombies coming toward the balcony, while the other covers a barrier that is to your left. Once you've racked up a hefty amount of points, roughly 6000 each open the door aside of you and head in there. Continue on and you will find another door. Open it and turn on the power. Each player should still have about 5000 points. Run downstairs together and buy the juggernaut perk. Then head back upstairs and use the box as many times as possible/necessary. Hold up in the power for as long as possible. Once there are too many zombies open the door behind you and move into the butcher shop room. In there one player watches the back barrier as the other watches the front. Don't stay here too long. Once each player has about 4000 more points clear the debris behind you. Then buy speed cola for a quick reload. This will be very helpful. In case of ammo problems there is a sawn off shotgun in this room. If the zombies come in and overwhelm you, just open the door behind you and run. Just continue this until either you have no more doors to open or once you die.

Strategy 3:
This is yet another strategy for the left spawn point. Here you want to stay down stairs until each player has 2000 points. Then, head upstairs and buy the MP40 to ensure your safety. Next the other player opens the second door toward the power room. Once you both have MP40's head onto the balcony outside of you. Hold up here until you have enough money to open the final door, use the mystery box, and for a trap. So, roughly 2000 points. Once the round is complete open the door to the power and use the mystery box as many times as you like. Then turn on the power and head back to the balcony. The player with the remaining 1000 points can turn on the electric trap near you. Now the zombies coming onto the balcony will be killed, and you only have to worry about the ones coming through the barrier next to you. Once the trap ends start shooting the zombies. Once you have 5000 points head back to the power room. Open the door in the back and head into the butcher shop room. Then, open that door and buy speed cola. You and your partner should have enough points to go to the mystery box one time, but then head back to the balcony. Hold up here for as long as you can.
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